Melee arc effects are only sent to players inside PVS.
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@@ -89,11 +89,11 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (entities.Count != 0)
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{
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SoundSystem.Play(Filter.Pvs(Owner), _hitSound, entities.First());
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SoundSystem.Play(Filter.Pvs(Owner), _hitSound, entities.First().Transform.Coordinates);
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}
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else
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{
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SoundSystem.Play(Filter.Pvs(Owner), _missSound, eventArgs.User);
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SoundSystem.Play(Filter.Pvs(Owner), _missSound, eventArgs.User.Transform.Coordinates);
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}
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var hitEntities = new List<IEntity>();
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