Better timing

This commit is contained in:
zumorica
2020-05-20 17:13:49 +02:00
parent 400a71f8a1
commit 731ab22568
5 changed files with 86 additions and 43 deletions

View File

@@ -30,6 +30,7 @@ namespace Content.Shared.GameObjects.Components.Instruments
[Serializable, NetSerializable]
public class InstrumentStartMidiMessage : ComponentMessage
{
}
/// <summary>
@@ -39,12 +40,10 @@ namespace Content.Shared.GameObjects.Components.Instruments
public class InstrumentMidiEventMessage : ComponentMessage
{
public MidiEvent[] MidiEvent;
public double[] Timestamp;
public InstrumentMidiEventMessage(MidiEvent[] midiEvent, double[] timestamp)
public InstrumentMidiEventMessage(MidiEvent[] midiEvent)
{
MidiEvent = midiEvent;
Timestamp = timestamp;
}
}

View File

@@ -1,25 +0,0 @@
using Content.Shared.GameObjects.Components.Instruments;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
namespace Content.Shared.GameObjects.EntitySystems
{
public class InstrumentSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
EntityQuery = new TypeEntityQuery(typeof(SharedInstrumentComponent));
}
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var entity in RelevantEntities)
{
entity.GetComponent<SharedInstrumentComponent>().Update(frameTime);
}
}
}
}