From 73406123b91a147f066183b83d0a53496b4d64b3 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Wed, 31 Aug 2022 22:46:41 +1000 Subject: [PATCH] Remove aghost fixture override (#10937) --- .../Prototypes/Entities/Mobs/Player/admin_ghost.yml | 9 --------- 1 file changed, 9 deletions(-) diff --git a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml index 66a8ac0bcb..5fc76d03cd 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml @@ -23,15 +23,6 @@ - type: Physics ignorePaused: true bodyType: Kinematic - # TODO: Even need these? Don't think so but CBF checking right now. - - type: Fixtures - fixtures: - - shape: - !type:PhysShapeAabb - bounds: "-0.35,-0.35,0.35,0.35" - mass: 5 - mask: - - GhostImpassable - type: Body template: AGhostTemplate preset: HumanPreset