Remove FixtureId (#19280)

This commit is contained in:
metalgearsloth
2023-08-23 18:55:58 +10:00
committed by GitHub
parent 2cc1f8f0fe
commit 735626654a
23 changed files with 66 additions and 69 deletions

View File

@@ -445,7 +445,7 @@ public sealed class ThrusterSystem : EntitySystem
private void OnStartCollide(EntityUid uid, ThrusterComponent component, ref StartCollideEvent args)
{
if (args.OurFixture.ID != BurnFixture)
if (args.OurFixtureId != BurnFixture)
return;
component.Colliding.Add(args.OtherEntity);
@@ -453,7 +453,7 @@ public sealed class ThrusterSystem : EntitySystem
private void OnEndCollide(EntityUid uid, ThrusterComponent component, ref EndCollideEvent args)
{
if (args.OurFixture.ID != BurnFixture)
if (args.OurFixtureId != BurnFixture)
return;
component.Colliding.Remove(args.OtherEntity);