Cryogenic Sleep Units (#24096)
* Cryogenic sleep units * pause map support * no more body deletion * Cryogenic Storage Units * boowomp * no more emag, no more dropping present people
This commit is contained in:
@@ -231,7 +231,7 @@ namespace Content.Server.GameTicking
|
||||
EntityManager.AddComponent<OwOAccentComponent>(mob);
|
||||
}
|
||||
|
||||
_stationJobs.TryAssignJob(station, jobPrototype);
|
||||
_stationJobs.TryAssignJob(station, jobPrototype, player.UserId);
|
||||
|
||||
if (lateJoin)
|
||||
_adminLogger.Add(LogType.LateJoin, LogImpact.Medium, $"Player {player.Name} late joined as {character.Name:characterName} on station {Name(station):stationName} with {ToPrettyString(mob):entity} as a {jobName:jobName}.");
|
||||
|
||||
Reference in New Issue
Block a user