Cryogenic Sleep Units (#24096)
* Cryogenic sleep units * pause map support * no more body deletion * Cryogenic Storage Units * boowomp * no more emag, no more dropping present people
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@@ -223,6 +223,12 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<bool>
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GameRoleTimers = CVarDef.Create("game.role_timers", true, CVar.SERVER | CVar.REPLICATED);
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/// <summary>
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/// Whether or not disconnecting inside of a cryopod should remove the character or just store them until they reconnect.
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/// </summary>
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public static readonly CVarDef<bool>
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GameCryoSleepRejoining = CVarDef.Create("game.cryo_sleep_rejoining", false, CVar.SERVER | CVar.REPLICATED);
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/// <summary>
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/// Whether a random position offset will be applied to the station on roundstart.
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/// </summary>
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