Sprite fixes (#2213)

Test still needs more checks that filepaths are valid but I think I got most of the current issues.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2020-10-10 23:44:30 +11:00
committed by GitHub
parent aba9b0e3f9
commit 73c730d06c
12 changed files with 140 additions and 44 deletions

View File

@@ -8,19 +8,6 @@
- type: Headset
- type: entity
parent: HeadsetBaseAlt
id: HeadsetCargoAlt
name: cargo overear-headset
components:
- type: Sprite
sprite: Clothing/Ears/Headsets/cargo.rsi
state: icon_alt
- type: Clothing
Slots:
- ears
sprite: Clothing/Ears/Headsets/cargo.rsi
- type: entity
parent: HeadsetBaseAlt
id: HeadsetCommandAlt
@@ -34,19 +21,6 @@
- ears
sprite: Clothing/Ears/Headsets/command.rsi
- type: entity
parent: HeadsetBaseAlt
id: HeadsetEngineeringAlt
name: engineering overear-headset
components:
- type: Sprite
sprite: Clothing/Ears/Headsets/engineering.rsi
state: icon_alt
- type: Clothing
Slots:
- ears
sprite: Clothing/Ears/Headsets/engineering.rsi
- type: entity
parent: HeadsetBaseAlt
id: HeadsetMedicalAlt

View File

@@ -126,7 +126,6 @@
- type: Sprite
drawdepth: WallMountedItems
netsync: false
texture: ""
sprite: "Constructible/Power/apc.rsi"
state: apc0
- type: Appearance

View File

@@ -20,7 +20,7 @@
components:
- type: DroppedMechanism
- type: Sprite
texture: Mobs/Parts/Organs/eyeballs.png
texture: Mobs/Species/Human/parts.rsi/torso_m.png
- type: UserInterface
interfaces:
- key: enum.GenericSurgeryUiKey.Key

View File

@@ -10,9 +10,13 @@
netsync: false
directional: false
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: spent
layers:
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: Appearance
visuals:
- type: SpentAmmoVisualizer
- type: entity
id: CartridgeClRifle

View File

@@ -10,9 +10,13 @@
netsync: false
directional: false
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: spent
layers:
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: Appearance
visuals:
- type: SpentAmmoVisualizer
- type: entity
id: CartridgeLRifle

View File

@@ -10,9 +10,13 @@
netsync: false
directional: false
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: spent
layers:
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: Appearance
visuals:
- type: SpentAmmoVisualizer
- type: entity
id: CartridgeMagnum

View File

@@ -14,9 +14,6 @@
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: Icon
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: base
- type: Appearance
visuals:
- type: SpentAmmoVisualizer

View File

@@ -10,9 +10,13 @@
netsync: false
directional: false
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: spent
layers:
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: Appearance
visuals:
- type: SpentAmmoVisualizer
- type: entity
id: CartridgeSRifle

View File

@@ -10,7 +10,9 @@
netsync: false
directional: true
sprite: Objects/Consumable/Trash/ash.rsi
state: icon
layers:
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: entity