Icon smoothing for asteroid rocks (#8058)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
This commit is contained in:
@@ -1,39 +0,0 @@
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using Content.Shared.Mining;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Mining
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{
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[UsedImplicitly]
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public sealed class AsteroidRockVisualizer : AppearanceVisualizer
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{
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[DataField("layer")]
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private int Layer { get; } = 0;
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public override void InitializeEntity(EntityUid entity)
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{
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base.InitializeEntity(entity);
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IoCManager.Resolve<IEntityManager>().GetComponentOrNull<SpriteComponent>(entity)?.LayerMapReserveBlank(Layer);
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}
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner, out SpriteComponent? sprite))
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{
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return;
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}
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if (component.TryGetData(AsteroidRockVisuals.State, out string state))
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{
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sprite.LayerMapReserveBlank(Layer);
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sprite.LayerSetState(0, state);
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}
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}
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}
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}
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