Engine Culling (#104)

* Move groups.yml to content.

* Add unpowered light prototype from engine.

* Move prototypes and textures over.

* Update submodule
This commit is contained in:
Pieter-Jan Briers
2018-08-24 13:14:38 +02:00
committed by GitHub
parent ed39649721
commit 73f4442410
34 changed files with 174 additions and 57 deletions

View File

@@ -228,7 +228,7 @@ entities:
pos: 4.5,-0.5
rot: -1.570796
type: Transform
- type: __engine_worktop
- type: table
components:
- grid: 0
pos: -2.5,4.5
@@ -270,13 +270,13 @@ entities:
pos: 3,4
rot: -1.570796
type: Transform
- type: __engine_worktop
- type: table
components:
- grid: 0
pos: -0.5,4.5
rot: -1.570796
type: Transform
- type: __engine_worktop
- type: table
components:
- grid: 0
pos: 1.5,4.5
@@ -360,7 +360,7 @@ entities:
pos: 1.546875,4.484375
rot: -1.570796
type: Transform
- type: __engine_worktop
- type: table
components:
- grid: 0
pos: 1.5,7.5
@@ -516,13 +516,13 @@ entities:
pos: 6,-7
rot: -1.570796
type: Transform
- type: __engine_worktop
- type: table
components:
- grid: 0
pos: -2.5,7.5
rot: -1.570796
type: Transform
- type: __engine_worktop
- type: table
components:
- grid: 0
pos: -0.5,7.5