Engine Culling (#104)
* Move groups.yml to content. * Add unpowered light prototype from engine. * Move prototypes and textures over. * Update submodule
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Resources/Textures/Buildings/wall.rsi/full.png
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{"version":1,"license":"CC-BY-SA-3.0","copyright":"Taken from https://github.com/discordia-space/CEV-Eris/blob/c34c1b30abf18aa552e19294523924c39e5ea127/icons/turf/wall_masks.dmi and modified.","size":{"x":32,"y":32},"states":[{"name":"solid0","select":[],"flags":{},"directions":4},{"name":"solid1","select":[],"flags":{},"directions":4},{"name":"solid2","select":[],"flags":{},"directions":4},{"name":"solid3","select":[],"flags":{},"directions":4},{"name":"solid4","select":[],"flags":{},"directions":4},{"name":"solid5","select":[],"flags":{},"directions":4},{"name":"solid6","select":[],"flags":{},"directions":4},{"name":"solid7","select":[],"flags":{},"directions":4}]}
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{"version":1,"license":"CC-BY-SA-3.0","copyright":"Taken from https://github.com/discordia-space/CEV-Eris/blob/c34c1b30abf18aa552e19294523924c39e5ea127/icons/turf/wall_masks.dmi and modified.","size":{"x":32,"y":32},"states":[{"name":"full","select":[],"flags":{},"directions":1},{"name":"solid0","select":[],"flags":{},"directions":4},{"name":"solid1","select":[],"flags":{},"directions":4},{"name":"solid2","select":[],"flags":{},"directions":4},{"name":"solid3","select":[],"flags":{},"directions":4},{"name":"solid4","select":[],"flags":{},"directions":4},{"name":"solid5","select":[],"flags":{},"directions":4},{"name":"solid6","select":[],"flags":{},"directions":4},{"name":"solid7","select":[],"flags":{},"directions":4}]}
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