Engine Culling (#104)

* Move groups.yml to content.

* Add unpowered light prototype from engine.

* Move prototypes and textures over.

* Update submodule
This commit is contained in:
Pieter-Jan Briers
2018-08-24 13:14:38 +02:00
committed by GitHub
parent ed39649721
commit 73f4442410
34 changed files with 174 additions and 57 deletions

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Alright because tiles don't use RSIs (yet) I gotta write this out.
floor_steel.png taken from CEV-Eris commit 28e589f0ff72a009adf17db767e90be39054f0f2

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