From 73f4dba2f610786486a535783b0533220c166e57 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?V=C3=ADctor=20Aguilera=20Puerto?= Date: Thu, 9 Jul 2020 17:22:46 +0200 Subject: [PATCH] Fix slippery items not allowing airlocks to close --- .../GameObjects/Components/Movement/SlipperyComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/Components/Movement/SlipperyComponent.cs b/Content.Server/GameObjects/Components/Movement/SlipperyComponent.cs index 62f7aa3255..ef83d60373 100644 --- a/Content.Server/GameObjects/Components/Movement/SlipperyComponent.cs +++ b/Content.Server/GameObjects/Components/Movement/SlipperyComponent.cs @@ -59,7 +59,7 @@ namespace Content.Server.GameObjects.Components.Movement collidable.Hard = false; var shape = collidable.PhysicsShapes[0]; - shape.CollisionLayer |= (int) CollisionGroup.MobImpassable; + shape.CollisionLayer |= (int) CollisionGroup.SmallImpassable; shape.CollisionMask = (int)CollisionGroup.None; }