Data-oriented Construction System (#2152)
- Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
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Content.Server/Construction/Completions/PopupUser.cs
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33
Content.Server/Construction/Completions/PopupUser.cs
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#nullable enable
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using Content.Shared.Interfaces;
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Server.Construction.Completions
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{
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[UsedImplicitly]
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public class PopupUser : IGraphAction
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{
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public void ExposeData(ObjectSerializer serializer)
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{
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serializer.DataField(this, x => x.Text, "text", string.Empty);
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serializer.DataField(this, x => x.Cursor, "cursor", false);
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}
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public bool Cursor { get; private set; } = false;
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public string Text { get; private set; } = string.Empty;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (user == null) return;
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if(Cursor)
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user.PopupMessageCursor(Text);
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else
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entity.PopupMessage(user, Text);
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}
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}
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}
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