Data-oriented Construction System (#2152)

- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
This commit is contained in:
Víctor Aguilera Puerto
2020-10-08 17:41:23 +02:00
committed by GitHub
parent a6647e8de1
commit 745401a41e
261 changed files with 3886 additions and 11986 deletions

View File

@@ -26,7 +26,7 @@ namespace Content.Server.GameObjects.Components.Access
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class IdCardConsoleComponent : SharedIdCardConsoleComponent, IActivate, IInteractUsing
public class IdCardConsoleComponent : SharedIdCardConsoleComponent, IActivate, IInteractUsing, IBreakAct
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
@@ -307,6 +307,15 @@ namespace Content.Server.GameObjects.Components.Access
}
}
public void OnBreak(BreakageEventArgs eventArgs)
{
var privileged = _privilegedIdContainer.ContainedEntity;
if (privileged != null)
_privilegedIdContainer.Remove(privileged);
var target = _targetIdContainer.ContainedEntity;
if (target != null)
_targetIdContainer.Remove(target);
}
}
}