Data-oriented Construction System (#2152)

- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
This commit is contained in:
Víctor Aguilera Puerto
2020-10-08 17:41:23 +02:00
committed by GitHub
parent a6647e8de1
commit 745401a41e
261 changed files with 3886 additions and 11986 deletions

View File

@@ -1,6 +1,7 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using Content.Shared.GameObjects.Components.Damage;
@@ -27,7 +28,7 @@ namespace Content.Server.GameObjects.EntitySystems.DoAfter
var cancelled = new List<DoAfter>(0);
var finished = new List<DoAfter>(0);
foreach (var doAfter in comp.DoAfters)
foreach (var doAfter in comp.DoAfters.ToArray())
{
doAfter.Run(frameTime);