Cult item stuff & robe fix (#35)
* - tweak: New cult item behavior * - fix: Fix cult robe modifier * - fix: Fix runic wall cgraph
This commit is contained in:
@@ -400,7 +400,7 @@ public abstract class SharedMeleeWeaponSystem : EntitySystem
|
||||
Dirty(weaponUid, weapon);
|
||||
|
||||
// Do this AFTER attack so it doesn't spam every tick
|
||||
var ev = new AttemptMeleeEvent();
|
||||
var ev = new AttemptMeleeEvent {User = user}; // WD EDIT
|
||||
RaiseLocalEvent(weaponUid, ref ev);
|
||||
|
||||
if (ev.Cancelled)
|
||||
|
||||
Reference in New Issue
Block a user