Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations * Namespaces * Optimize imports * Address reviews * but actually * Localize missing strings * Remove redundant vars
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@@ -1,8 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Content.Server.StationEvents;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces.GameTicking;
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using Content.Server.StationEvents;
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using JetBrains.Annotations;
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using Robust.Server.Console;
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using Robust.Server.Interfaces.Player;
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@@ -196,7 +197,7 @@ namespace Content.Server.GameObjects.EntitySystems.StationEvents
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}
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// Stop events from happening in lobby and force active event to end if the round ends
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if (_gameTicker.RunLevel != GameTicking.GameRunLevel.InRound)
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if (_gameTicker.RunLevel != GameRunLevel.InRound)
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{
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if (CurrentEvent != null)
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{
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