Add readonly where it is missing and fix those field names according to their modifiers (#2589)

This commit is contained in:
DrSmugleaf
2020-11-21 14:02:00 +01:00
committed by GitHub
parent c7f2b67297
commit 749cd11d33
94 changed files with 344 additions and 374 deletions

View File

@@ -26,8 +26,8 @@ namespace Content.Client.GameObjects.Components.Kitchen
private MicrowaveMenu _menu;
private Dictionary<int, EntityUid> _solids = new Dictionary<int, EntityUid>();
private Dictionary<int, Solution.ReagentQuantity> _reagents =new Dictionary<int, Solution.ReagentQuantity>();
private readonly Dictionary<int, EntityUid> _solids = new Dictionary<int, EntityUid>();
private readonly Dictionary<int, Solution.ReagentQuantity> _reagents =new Dictionary<int, Solution.ReagentQuantity>();
public MicrowaveBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner,uiKey)
{