Add readonly where it is missing and fix those field names according to their modifiers (#2589)

This commit is contained in:
DrSmugleaf
2020-11-21 14:02:00 +01:00
committed by GitHub
parent c7f2b67297
commit 749cd11d33
94 changed files with 344 additions and 374 deletions

View File

@@ -15,9 +15,9 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Pathfinders
public static event Action<SharedAiDebug.AStarRouteDebug> DebugRoute;
#endif
private PathfindingNode _startNode;
private readonly PathfindingNode _startNode;
private PathfindingNode _endNode;
private PathfindingArgs _pathfindingArgs;
private readonly PathfindingArgs _pathfindingArgs;
public AStarPathfindingJob(
double maxTime,

View File

@@ -19,9 +19,9 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Pathfinders
public static event Action<SharedAiDebug.JpsRouteDebug> DebugRoute;
#endif
private PathfindingNode _startNode;
private readonly PathfindingNode _startNode;
private PathfindingNode _endNode;
private PathfindingArgs _pathfindingArgs;
private readonly PathfindingArgs _pathfindingArgs;
public JpsPathfindingJob(double maxTime,
PathfindingNode startNode,