Add readonly where it is missing and fix those field names according to their modifiers (#2589)

This commit is contained in:
DrSmugleaf
2020-11-21 14:02:00 +01:00
committed by GitHub
parent c7f2b67297
commit 749cd11d33
94 changed files with 344 additions and 374 deletions

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@@ -32,8 +32,8 @@ namespace Content.Server.GameObjects.EntitySystems.DoAfter
public DoAfterStatus Status => AsTask.IsCompletedSuccessfully ? AsTask.Result : DoAfterStatus.Running;
// NeedHand
private string? _activeHand;
private ItemComponent? _activeItem;
private readonly string? _activeHand;
private readonly ItemComponent? _activeItem;
public DoAfter(DoAfterEventArgs eventArgs)
{