Add alt click to hands (#12330)
This commit is contained in:
@@ -69,17 +69,25 @@ public sealed class HandsUIController : UIController, IOnStateEntered<GameplaySt
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.Function == ContentKeyFunctions.ExamineEntity)
|
||||
if (args.Function == EngineKeyFunctions.UIClick)
|
||||
{
|
||||
_handsSystem.UIInventoryExamine(hand.SlotName);
|
||||
_handsSystem.UIHandClick(_playerHandsComponent, hand.SlotName);
|
||||
}
|
||||
else if (args.Function == EngineKeyFunctions.UseSecondary)
|
||||
{
|
||||
_handsSystem.UIHandOpenContextMenu(hand.SlotName);
|
||||
}
|
||||
else if (args.Function == EngineKeyFunctions.UIClick)
|
||||
else if (args.Function == ContentKeyFunctions.ActivateItemInWorld)
|
||||
{
|
||||
_handsSystem.UIHandClick(_playerHandsComponent, hand.SlotName);
|
||||
_handsSystem.UIHandActivate(hand.SlotName);
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.AltActivateItemInWorld)
|
||||
{
|
||||
_handsSystem.UIHandAltActivateItem(hand.SlotName);
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.ExamineEntity)
|
||||
{
|
||||
_handsSystem.UIInventoryExamine(hand.SlotName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user