diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index 36911ae3d9..eb02ce1a29 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -2,13 +2,14 @@ name: energy sword parent: BaseItem id: EnergySword - description: A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. + description: Very loud and very dangerous. Can be stored in pockets when turned off. components: - type: EnergySword litDamageBonus: types: - Slash: 9.5 - Heat: 9.5 + Slash: 15 + Heat: 15 + Structural: 4 Blunt: -4.5 litDisarmMalus: 0.6 - type: Sprite @@ -21,9 +22,9 @@ shader: unshaded map: [ "blade" ] - type: MeleeWeapon - attackRate: 1.5 + attackRate: 1 soundHit: - path: /Audio/Weapons/genhit1.ogg + path: /Audio/Weapons/eblade1.ogg damage: types: Blunt: 4.5