Fix explosion overlay bounds (#11074)

This commit is contained in:
Leon Friedrich
2022-09-06 17:27:29 +12:00
committed by GitHub
parent 1259898f6d
commit 75378b16aa
3 changed files with 6 additions and 6 deletions

View File

@@ -145,7 +145,7 @@ namespace Content.Client.Atmos.Overlays
continue;
drawHandle.SetTransform(mapGrid.WorldMatrix);
var floatBounds = mapGrid.InvWorldMatrix.TransformBox(in args.WorldBounds);
var floatBounds = mapGrid.InvWorldMatrix.TransformBox(in args.WorldBounds).Enlarged(mapGrid.TileSize);
var localBounds = new Box2i(
(int) MathF.Floor(floatBounds.Left),
(int) MathF.Floor(floatBounds.Bottom),