Add text coloring for inspected solution containers, code cleanup (#2010)
* Initial commit * remove helper * fixes * small fix
This commit is contained in:
@@ -35,7 +35,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
public override string Name => "Drink";
|
||||
|
||||
[ViewVariables]
|
||||
private SolutionComponent _contents;
|
||||
private SolutionContainerComponent _contents;
|
||||
[ViewVariables]
|
||||
private string _useSound;
|
||||
[ViewVariables]
|
||||
@@ -56,9 +56,9 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
{
|
||||
base.ExposeData(serializer);
|
||||
serializer.DataField(ref _useSound, "useSound", "/Audio/Items/drink.ogg");
|
||||
serializer.DataField(ref _defaultToOpened, "isOpen", false); //For things like cups of coffee.
|
||||
serializer.DataField(ref _soundCollection, "openSounds","canOpenSounds");
|
||||
serializer.DataField(ref _pressurized, "pressurized",false);
|
||||
serializer.DataField(ref _defaultToOpened, "isOpen", false); // For things like cups of coffee.
|
||||
serializer.DataField(ref _soundCollection, "openSounds", "canOpenSounds");
|
||||
serializer.DataField(ref _pressurized, "pressurized", false);
|
||||
serializer.DataField(ref _burstSound, "burstSound", "/Audio/Effects/flash_bang.ogg");
|
||||
}
|
||||
|
||||
@@ -66,14 +66,13 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
{
|
||||
base.Initialize();
|
||||
Owner.TryGetComponent(out _appearanceComponent);
|
||||
if(!Owner.TryGetComponent(out _contents))
|
||||
|
||||
if (!Owner.TryGetComponent(out _contents))
|
||||
{
|
||||
_contents = Owner.AddComponent<SolutionComponent>();
|
||||
_contents = Owner.AddComponent<SolutionContainerComponent>();
|
||||
}
|
||||
|
||||
_contents.Capabilities = SolutionCaps.PourIn
|
||||
| SolutionCaps.PourOut
|
||||
| SolutionCaps.Injectable;
|
||||
_contents.Capabilities = SolutionContainerCaps.AddTo | SolutionContainerCaps.RemoveFrom;
|
||||
Opened = _defaultToOpened;
|
||||
UpdateAppearance();
|
||||
}
|
||||
@@ -83,11 +82,11 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
UpdateAppearance();
|
||||
}
|
||||
|
||||
|
||||
private void UpdateAppearance()
|
||||
{
|
||||
_appearanceComponent?.SetData(SharedFoodComponent.FoodVisuals.Visual, _contents.CurrentVolume.Float());
|
||||
}
|
||||
|
||||
bool IUse.UseEntity(UseEntityEventArgs args)
|
||||
{
|
||||
if (!Opened)
|
||||
@@ -100,13 +99,20 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
Opened = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_contents.CurrentVolume.Float() <= 0)
|
||||
{
|
||||
args.User.PopupMessage(Loc.GetString("{0:theName} is empty!", Owner));
|
||||
return true;
|
||||
}
|
||||
|
||||
return TryUseDrink(args.User);
|
||||
}
|
||||
|
||||
//Force feeding a drink to someone.
|
||||
void IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
|
||||
{
|
||||
TryUseDrink(eventArgs.Target);
|
||||
TryUseDrink(eventArgs.Target, forced: true);
|
||||
}
|
||||
|
||||
public void Examine(FormattedMessage message, bool inDetailsRange)
|
||||
@@ -118,25 +124,28 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
var color = Empty ? "gray" : "yellow";
|
||||
var openedText = Loc.GetString(Empty ? "Empty" : "Opened");
|
||||
message.AddMarkup(Loc.GetString("[color={0}]{1}[/color]", color, openedText));
|
||||
|
||||
}
|
||||
|
||||
private bool TryUseDrink(IEntity target)
|
||||
private bool TryUseDrink(IEntity target, bool forced = false)
|
||||
{
|
||||
if (target == null)
|
||||
if (target == null || !_contents.CanRemoveSolutions)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Opened)
|
||||
{
|
||||
target.PopupMessage(Loc.GetString("Open it first!"));
|
||||
target.PopupMessage(Loc.GetString("Open {0:theName} first!", Owner));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_contents.CurrentVolume.Float() <= 0)
|
||||
{
|
||||
target.PopupMessage(Loc.GetString("It's empty!"));
|
||||
if (!forced)
|
||||
{
|
||||
target.PopupMessage(Loc.GetString("{0:theName} is empty!", Owner));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -147,18 +156,23 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
|
||||
var transferAmount = ReagentUnit.Min(TransferAmount, _contents.CurrentVolume);
|
||||
var split = _contents.SplitSolution(transferAmount);
|
||||
|
||||
if (stomachComponent.TryTransferSolution(split))
|
||||
{
|
||||
if (_useSound == null) return false;
|
||||
if (_useSound == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
EntitySystem.Get<AudioSystem>().PlayFromEntity(_useSound, target, AudioParams.Default.WithVolume(-2f));
|
||||
target.PopupMessage(Loc.GetString("Slurp"));
|
||||
UpdateAppearance();
|
||||
return true;
|
||||
}
|
||||
|
||||
//Stomach was full or can't handle whatever solution we have.
|
||||
// Stomach was full or can't handle whatever solution we have.
|
||||
_contents.TryAddSolution(split);
|
||||
target.PopupMessage(Loc.GetString("You've had enough {0}!", Owner.Name));
|
||||
target.PopupMessage(Loc.GetString("You've had enough {0:theName}!", Owner));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -167,7 +181,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
if (_pressurized &&
|
||||
!Opened &&
|
||||
_random.Prob(0.25f) &&
|
||||
Owner.TryGetComponent(out SolutionComponent component))
|
||||
Owner.TryGetComponent(out SolutionContainerComponent component))
|
||||
{
|
||||
Opened = true;
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!Owner.TryGetComponent(out SolutionComponent? solution))
|
||||
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@@ -83,7 +83,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
Owner.EnsureComponent<SolutionComponent>();
|
||||
Owner.EnsureComponent<SolutionContainerComponent>();
|
||||
}
|
||||
|
||||
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
|
||||
@@ -110,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
|
||||
public virtual bool TryUseFood(IEntity? user, IEntity? target, UtensilComponent? utensilUsed = null)
|
||||
{
|
||||
if (!Owner.TryGetComponent(out SolutionComponent? solution))
|
||||
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user