Replace MapIndices with Vector2i (#2228)

* Replace MapIndices with Vector2i

* Update da submodule

* AA EE II OO U U

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
DrSmugleaf
2020-10-11 15:21:21 +02:00
committed by GitHub
parent 5127824716
commit 753ca81865
35 changed files with 224 additions and 211 deletions

View File

@@ -87,7 +87,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
_reactTimer = 0;
var mapGrid = _mapManager.GetGrid(Owner.Transform.GridID);
var tile = mapGrid.GetTileRef(Owner.Transform.Coordinates.ToMapIndices(Owner.EntityManager, _mapManager));
var tile = mapGrid.GetTileRef(Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, _mapManager));
foreach (var reagentQuantity in contents.ReagentList.ToArray())
{
if (reagentQuantity.Quantity == ReagentUnit.Zero) continue;