Replace MapIndices with Vector2i (#2228)
* Replace MapIndices with Vector2i * Update da submodule * AA EE II OO U U Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
@@ -199,7 +199,7 @@ namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding
|
||||
}
|
||||
|
||||
intermediate = pathfindingSystem.GetNode(grid.GetTileRef(
|
||||
new MapIndices(intermediate.TileRef.X + xOffset, intermediate.TileRef.Y + yOffset)));
|
||||
new Vector2i(intermediate.TileRef.X + xOffset, intermediate.TileRef.Y + yOffset)));
|
||||
|
||||
if (intermediate.TileRef != current.TileRef)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user