Optimize vent/scrubber (#7473)
This commit is contained in:
@@ -33,6 +33,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceUpdateEvent>(OnGasVentPumpUpdated);
|
||||
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceDisabledEvent>(OnGasVentPumpLeaveAtmosphere);
|
||||
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceEnabledEvent>(OnGasVentPumpEnterAtmosphere);
|
||||
SubscribeLocalEvent<GasVentPumpComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
|
||||
SubscribeLocalEvent<GasVentPumpComponent, PowerChangedEvent>(OnPowerChanged);
|
||||
SubscribeLocalEvent<GasVentPumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
|
||||
@@ -40,11 +41,9 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
|
||||
{
|
||||
var appearance = EntityManager.GetComponentOrNull<AppearanceComponent>(vent.Owner); //Bingo waz here
|
||||
|
||||
//Bingo waz here
|
||||
if (vent.Welded)
|
||||
{
|
||||
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Welded);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -53,8 +52,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|| !TryComp(uid, out NodeContainerComponent? nodeContainer)
|
||||
|| !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
|
||||
{
|
||||
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
|
||||
_ambientSoundSystem.SetAmbience(vent.Owner, false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -63,8 +60,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
// We're in an air-blocked tile... Do nothing.
|
||||
if (environment == null)
|
||||
{
|
||||
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
|
||||
_ambientSoundSystem.SetAmbience(vent.Owner, false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -73,9 +68,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
if (vent.PumpDirection == VentPumpDirection.Releasing && pipe.Air.Pressure > 0)
|
||||
{
|
||||
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out);
|
||||
_ambientSoundSystem.SetAmbience(vent.Owner, true);
|
||||
|
||||
if (environment.Pressure > vent.MaxPressure)
|
||||
return;
|
||||
|
||||
@@ -105,8 +97,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
}
|
||||
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0)
|
||||
{
|
||||
appearance?.SetData(VentPumpVisuals.State, VentPumpState.In);
|
||||
|
||||
if (pipe.Air.Pressure > vent.MaxPressure)
|
||||
return;
|
||||
|
||||
@@ -139,10 +129,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
|
||||
private void OnGasVentPumpLeaveAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceDisabledEvent args)
|
||||
{
|
||||
if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance))
|
||||
{
|
||||
appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
|
||||
}
|
||||
UpdateState(uid, component);
|
||||
}
|
||||
|
||||
private void OnGasVentPumpEnterAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceEnabledEvent args)
|
||||
{
|
||||
UpdateState(uid, component);
|
||||
}
|
||||
|
||||
private void OnAtmosAlarm(EntityUid uid, GasVentPumpComponent component, AtmosMonitorAlarmEvent args)
|
||||
@@ -155,11 +147,14 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
{
|
||||
component.Enabled = true;
|
||||
}
|
||||
|
||||
UpdateState(uid, component);
|
||||
}
|
||||
|
||||
private void OnPowerChanged(EntityUid uid, GasVentPumpComponent component, PowerChangedEvent args)
|
||||
{
|
||||
component.Enabled = args.Powered;
|
||||
UpdateState(uid, component);
|
||||
}
|
||||
|
||||
private void OnPacketRecv(EntityUid uid, GasVentPumpComponent component, DeviceNetworkPacketEvent args)
|
||||
@@ -185,6 +180,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
break;
|
||||
|
||||
component.FromAirAlarmData(setData);
|
||||
UpdateState(uid, component);
|
||||
alarmable.IgnoreAlarms = setData.IgnoreAlarms;
|
||||
payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
|
||||
payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
|
||||
@@ -195,5 +191,30 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateState(EntityUid uid, GasVentPumpComponent vent, AppearanceComponent? appearance = null)
|
||||
{
|
||||
if (!Resolve(uid, ref appearance, false))
|
||||
return;
|
||||
|
||||
_ambientSoundSystem.SetAmbience(uid, true);
|
||||
if (!vent.Enabled)
|
||||
{
|
||||
_ambientSoundSystem.SetAmbience(uid, false);
|
||||
appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
|
||||
}
|
||||
else if (vent.PumpDirection == VentPumpDirection.Releasing)
|
||||
{
|
||||
appearance.SetData(VentPumpVisuals.State, VentPumpState.Out);
|
||||
}
|
||||
else if (vent.PumpDirection == VentPumpDirection.Siphoning)
|
||||
{
|
||||
appearance.SetData(VentPumpVisuals.State, VentPumpState.In);
|
||||
}
|
||||
else if (vent.Welded)
|
||||
{
|
||||
_ambientSoundSystem.SetAmbience(uid, false);
|
||||
appearance.SetData(VentPumpVisuals.State, VentPumpState.Welded);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user