Lint more const string prototypes (#18922)
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@@ -9,13 +9,13 @@ using Content.Server.Speech.Components;
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using Content.Server.Station.Components;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.GameTicking;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using JetBrains.Annotations;
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using Robust.Server.Player;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Job = Content.Server.Roles.Job;
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@@ -26,6 +26,7 @@ namespace Content.Server.GameTicking
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{
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[Dependency] private readonly IAdminManager _adminManager = default!;
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[ValidatePrototypeId<EntityPrototype>]
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private const string ObserverPrototypeName = "MobObserver";
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/// <summary>
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