Lint more const string prototypes (#18922)
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@@ -16,6 +16,7 @@ using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.Events;
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using Content.Shared.Tag;
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using Content.Shared.Tiles;
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using Robust.Server.GameObjects;
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using Robust.Server.Maps;
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@@ -60,6 +61,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
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private bool _emergencyShuttleEnabled;
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[ValidatePrototypeId<TagPrototype>]
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private const string DockTag = "DockEmergency";
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public override void Initialize()
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