Lint more const string prototypes (#18922)
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@@ -4,6 +4,7 @@ using Content.Shared.Inventory;
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using Content.Shared.PDA;
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using Content.Server.Store.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Store;
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namespace Content.Server.Traitor.Uplink
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{
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@@ -13,6 +14,7 @@ namespace Content.Server.Traitor.Uplink
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly StoreSystem _store = default!;
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[ValidatePrototypeId<CurrencyPrototype>]
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public const string TelecrystalCurrencyPrototype = "Telecrystal";
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/// <summary>
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