Lint more const string prototypes (#18922)
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@@ -1,9 +1,11 @@
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using Content.Shared.Eye.Blinding.Components;
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using Content.Shared.StatusEffect;
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namespace Content.Shared.Eye.Blinding.Systems;
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public sealed class TemporaryBlindnessSystem : EntitySystem
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{
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[ValidatePrototypeId<StatusEffectPrototype>]
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public const string BlindingStatusEffect = "TemporaryBlindness";
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[Dependency] private readonly BlindableSystem _blindableSystem = default!;
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