Lint more const string prototypes (#18922)
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@@ -1,4 +1,4 @@
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using Robust.Shared.Network;
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using Content.Shared.Roles;
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using Robust.Shared.Replays;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Markdown.Mapping;
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@@ -13,7 +13,9 @@ namespace Content.Shared.GameTicking
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// See ideally these would be pulled from the job definition or something.
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// But this is easier, and at least it isn't hardcoded.
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//TODO: Move these, they really belong in StationJobsSystem or a cvar.
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[ValidatePrototypeId<JobPrototype>]
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public const string FallbackOverflowJob = "Passenger";
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public const string FallbackOverflowJobName = "job-name-passenger";
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// TODO network.
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