Lint more const string prototypes (#18922)

This commit is contained in:
Vordenburg
2023-08-13 20:26:59 -04:00
committed by GitHub
parent 17808a54ef
commit 7582474f1a
32 changed files with 73 additions and 19 deletions

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@@ -2,7 +2,6 @@ using Content.Shared.Humanoid.Markings;
using Content.Shared.Humanoid.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using System.Linq;
using Content.Shared.Preferences;
using Robust.Shared.GameObjects.Components.Localization;
@@ -25,6 +24,7 @@ public abstract class SharedHumanoidAppearanceSystem : EntitySystem
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly MarkingManager _markingManager = default!;
[ValidatePrototypeId<SpeciesPrototype>]
public const string DefaultSpecies = "Human";
public override void Initialize()