Update radio prefix parsing (#13777)

This commit is contained in:
Leon Friedrich
2023-02-19 06:27:56 +13:00
committed by GitHub
parent 63a0c76ecc
commit 75a559fa55
32 changed files with 659 additions and 606 deletions

View File

@@ -0,0 +1,22 @@
using Content.Shared.Chat;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Shared.Radio.Components;
/// <summary>
/// This component is currently used for providing access to channels for "HeadsetComponent"s.
/// It should be used for intercoms and other radios in future.
/// </summary>
[RegisterComponent]
public sealed class EncryptionKeyComponent : Component
{
[DataField("channels", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<RadioChannelPrototype>))]
public HashSet<string> Channels = new();
/// <summary>
/// This is the channel that will be used when using the default/department prefix (<see cref="SharedChatSystem.DefaultChannelKey"/>).
/// </summary>
[DataField("defaultChannel", customTypeSerializer: typeof(PrototypeIdSerializer<RadioChannelPrototype>))]
public readonly string? DefaultChannel;
}

View File

@@ -0,0 +1,56 @@
using Content.Shared.Chat;
using Content.Shared.Tools;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Radio.Components;
/// <summary>
/// This component is by entities that can contain encryption keys
/// </summary>
[RegisterComponent]
public sealed class EncryptionKeyHolderComponent : Component
{
/// <summary>
/// Whether or not encryption keys can be removed from the headset.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keysUnlocked")]
public bool KeysUnlocked = true;
/// <summary>
/// The tool required to extract the encryption keys from the headset.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keysExtractionMethod", customTypeSerializer: typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
public string KeysExtractionMethod = "Screwing";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keySlots")]
public int KeySlots = 2;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keyExtractionSound")]
public SoundSpecifier KeyExtractionSound = new SoundPathSpecifier("/Audio/Items/pistol_magout.ogg");
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keyInsertionSound")]
public SoundSpecifier KeyInsertionSound = new SoundPathSpecifier("/Audio/Items/pistol_magin.ogg");
[ViewVariables]
public Container KeyContainer = default!;
public const string KeyContainerName = "key_slots";
/// <summary>
/// Combined set of radio channels provided by all contained keys.
/// </summary>
[ViewVariables]
public HashSet<string> Channels = new();
/// <summary>
/// This is the channel that will be used when using the default/department prefix (<see cref="SharedChatSystem.DefaultChannelKey"/>).
/// </summary>
[ViewVariables]
public string? DefaultChannel;
}

View File

@@ -0,0 +1,18 @@
using Content.Shared.Inventory;
namespace Content.Shared.Radio.Components;
/// <summary>
/// This component relays radio messages to the parent entity's chat when equipped.
/// </summary>
[RegisterComponent]
public sealed class HeadsetComponent : Component
{
[DataField("enabled")]
public bool Enabled = true;
public bool IsEquipped = false;
[DataField("requiredSlot")]
public SlotFlags RequiredSlot = SlotFlags.EARS;
}