From 76043e3b43d0d76e8c685845d1f019ffc06a8368 Mon Sep 17 00:00:00 2001 From: TaralGit <76408146+TaralGit@users.noreply.github.com> Date: Mon, 10 Jan 2022 20:11:47 -0800 Subject: [PATCH] Increased damage for laser weapons (#5930) Co-authored-by: and_a --- .../Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml index d14d3b03d9..85ce91a8f1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml @@ -6,7 +6,7 @@ - type: Hitscan damage: types: - Heat: 10 + Heat: 15 spriteName: Objects/Weapons/Guns/Projectiles/laser.png muzzleFlash: Objects/Weapons/Guns/Projectiles/laser_muzzle.png impactFlash: Objects/Weapons/Guns/Projectiles/laser_impact.png @@ -22,7 +22,7 @@ impactFlash: Objects/Weapons/Guns/Projectiles/heavy_laser_impact.png damage: types: - Heat: 30 + Heat: 45 - type: entity name: x-ray laser