Cleans up backpack prototypes/rsis (#2002)

* Backpack rsis up to snuff

* Readds holding meta.json

* Updated bag of holdings license

* Backpacks prototype now clean
This commit is contained in:
Swept
2020-09-02 09:53:28 +00:00
committed by GitHub
parent 6a4b856961
commit 77057ac499
32 changed files with 65 additions and 57 deletions

View File

@@ -6,17 +6,16 @@
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/backpack.rsi
state: backpack
state: icon
- type: Icon
sprite: Clothing/Back/Backpacks/backpack.rsi
state: backpack
state: icon
- type: Clothing
size: 9999
QuickEquip: false
Slots:
- back
sprite: Clothing/Back/Backpacks/backpack.rsi
HeldPrefix: backpack
- type: Storage
capacity: 100
@@ -28,13 +27,12 @@
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/clown.rsi
state: clown
state: icon
- type: Icon
sprite: Clothing/Back/Backpacks/clown.rsi
state: clown
state: icon
- type: Clothing
sprite: Clothing/Back/Backpacks/clown.rsi
HeldPrefix: clown
- type: entity
parent: BackpackClothing
@@ -44,13 +42,12 @@
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/security.rsi
state: security
state: icon
- type: Icon
sprite: Clothing/Back/Backpacks/security.rsi
state: security
state: icon
- type: Clothing
sprite: Clothing/Back/Backpacks/security.rsi
HeldPrefix: security
- type: entity
parent: BackpackClothing
@@ -60,13 +57,12 @@
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/engineering.rsi
state: engineering
state: icon
- type: Icon
sprite: Clothing/Back/Backpacks/engineering.rsi
state: engineering
state: icon
- type: Clothing
sprite: Clothing/Back/Backpacks/engineering.rsi
HeldPrefix: engineering
- type: entity
parent: BackpackClothing
@@ -76,13 +72,12 @@
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/medical.rsi
state: medical
state: icon
- type: Icon
sprite: Clothing/Back/Backpacks/medical.rsi
state: medical
state: icon
- type: Clothing
sprite: Clothing/Back/Backpacks/medical.rsi
HeldPrefix: medical
- type: entity
parent: BackpackClothing
@@ -92,13 +87,12 @@
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/captain.rsi
state: captain
state: icon
- type: Icon
sprite: Clothing/Back/Backpacks/captain.rsi
state: captain
state: icon
- type: Clothing
sprite: Clothing/Back/Backpacks/captain.rsi
HeldPrefix: captain
# Inhands/On mob aren't working until I refactor this file -Swept