diff --git a/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs b/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs index 3ff13e97ab..ea9fdd6260 100644 --- a/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs @@ -446,7 +446,7 @@ namespace Content.Server.GameObjects.EntitySystems } structure.Transform.Coordinates = ev.Location; - structure.Transform.LocalRotation = constructionPrototype.CanRotate ? ev.Angle : Angle.South; + structure.Transform.LocalRotation = constructionPrototype.CanRotate ? ev.Angle : Angle.Zero; RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack));