Remove atmos method events (#26402)
* Remove HasAtmosphereMethodEvent * Remove GetTileMixturesMethodEvent * Remove GetTileMixtureMethodEvent * Remove GetAdjacentTilesMethodEvent * Add TileMixtureEnumerator * Remove GetAdjacentTileMixturesMethodEvent * Remove IsTileSpaceMethodEvent * Remove HotspotExposeMethodEvent * Remove pipe net method events * Remove device method events * Use Entity<T> * Misc fixes * A * Theres probably a few more of these * Fix other resolve errors
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@@ -119,8 +119,7 @@ public abstract partial class GameRuleSystem<T> where T: IComponent
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var randomY = RobustRandom.Next((int) aabb.Bottom, (int) aabb.Top);
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tile = new Vector2i(randomX, randomY);
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if (_atmosphere.IsTileSpace(targetGrid, Transform(targetGrid).MapUid, tile,
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mapGridComp: gridComp)
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if (_atmosphere.IsTileSpace(targetGrid, Transform(targetGrid).MapUid, tile)
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|| _atmosphere.IsTileAirBlocked(targetGrid, tile, mapGridComp: gridComp))
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{
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continue;
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