Термалки (#466)
* - add: Rewrite night vision. * - add: Thermals. * - remove: Remove stuff from maps. * - fix: Descriptions.
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@@ -190,7 +190,7 @@ public sealed partial class GunSystem : SharedGunSystem
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EntityUid? shootingTarget = null;
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if (_state.CurrentState is GameplayStateBase screen)
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shootingTarget = screen.GetClickedEntity(mousePos);
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shootingTarget = screen.GetDamageableClickedEntity(mousePos);
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EntityManager.RaisePredictiveEvent(new RequestShootEvent
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{
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