Disable artifact spam on roundend (#21970)
* Disable artifact spam on roundend I think part of the issue was the enormous amount of logspam but at any rate this turns it off. * Also this * And these
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@@ -327,12 +327,6 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<int> GameAlertLevelChangeDelay =
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CVarDef.Create("game.alert_level_change_delay", 30, CVar.SERVERONLY);
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/// <summary>
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/// How many times per second artifacts when the round is over.
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/// If set to 0, they won't activate (on a timer) when the round ends.
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/// </summary>
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public static readonly CVarDef<float> ArtifactRoundEndTimer = CVarDef.Create("game.artifact_round_end_timer", 0.5f, CVar.NOTIFY | CVar.REPLICATED);
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/// <summary>
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/// The time in seconds that the server should wait before restarting the round.
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/// Defaults to 2 minutes.
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