- add: new lobby and ui tweaks. (#7)
* base * arrow pointer for buttons * some progress for text buttons, need cleaning * fixed observe button, remove fraction * just for now * ui tweaks * more ui tweaks * feat: ченджлог в лобби --------- Co-authored-by: Remuchi <RemuchiOfficial@gmail.com>
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@@ -47,9 +47,9 @@ public sealed class PopupOverlay : Overlay
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_popup = popup;
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_shader = protoManager.Index<ShaderPrototype>("unshaded").Instance();
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_smallFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Italic.ttf"), 10);
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_mediumFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Italic.ttf"), 12);
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_largeFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-BoldItalic.ttf"), 14);
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_smallFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/IBMPlexMono/IBMPlexMono-Italic.ttf"), 10);
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_mediumFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/IBMPlexMono/IBMPlexMono-Italic.ttf"), 12);
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_largeFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/IBMPlexMono/IBMPlexMono-BoldItalic.ttf"), 14);
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}
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protected override void Draw(in OverlayDrawArgs args)
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