- add: new lobby and ui tweaks. (#7)

* base

* arrow pointer for buttons

* some progress for text buttons, need cleaning

* fixed observe button, remove fraction

* just for now

* ui tweaks

* more ui tweaks

* feat: ченджлог в лобби

---------

Co-authored-by: Remuchi <RemuchiOfficial@gmail.com>
This commit is contained in:
rhailrake
2024-01-31 12:54:38 +00:00
committed by GitHub
parent 7c6beaa70f
commit 7872502bf8
97 changed files with 1187 additions and 339 deletions

View File

@@ -47,9 +47,9 @@ public sealed class PopupOverlay : Overlay
_popup = popup;
_shader = protoManager.Index<ShaderPrototype>("unshaded").Instance();
_smallFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Italic.ttf"), 10);
_mediumFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Italic.ttf"), 12);
_largeFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-BoldItalic.ttf"), 14);
_smallFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/IBMPlexMono/IBMPlexMono-Italic.ttf"), 10);
_mediumFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/IBMPlexMono/IBMPlexMono-Italic.ttf"), 12);
_largeFont = new VectorFont(cache.GetResource<FontResource>("/Fonts/IBMPlexMono/IBMPlexMono-BoldItalic.ttf"), 14);
}
protected override void Draw(in OverlayDrawArgs args)