Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -16,6 +16,7 @@ using Robust.Shared.Player;
using Robust.Shared.Timing;
using Robust.Shared.Audio;
using Robust.Shared.Random;
using Robust.Shared.Physics.Events;
namespace Content.Server.Damage.Systems;
@@ -130,7 +131,7 @@ public sealed class StaminaSystem : EntitySystem
}
}
private void OnCollide(EntityUid uid, StaminaDamageOnCollideComponent component, StartCollideEvent args)
private void OnCollide(EntityUid uid, StaminaDamageOnCollideComponent component, ref StartCollideEvent args)
{
if (!args.OurFixture.ID.Equals(CollideFixture)) return;