Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -23,6 +23,7 @@ using Content.Shared.Tag;
using Content.Shared.Weapons.Melee;
using Robust.Shared.Audio;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
@@ -115,7 +116,7 @@ namespace Content.Server.Electrocution
}
}
private void OnElectrifiedStartCollide(EntityUid uid, ElectrifiedComponent electrified, StartCollideEvent args)
private void OnElectrifiedStartCollide(EntityUid uid, ElectrifiedComponent electrified, ref StartCollideEvent args)
{
if (!electrified.OnBump)
return;