Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -15,6 +15,7 @@ using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Timing;
@@ -80,7 +81,7 @@ namespace Content.Server.Recycling
_ambience.SetAmbience(component.Owner, false);
}
private void OnCollide(EntityUid uid, RecyclerComponent component, StartCollideEvent args)
private void OnCollide(EntityUid uid, RecyclerComponent component, ref StartCollideEvent args)
{
if (component.Enabled && args.OurFixture.ID != "brrt") return;