Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -1,6 +1,7 @@
using Content.Server.Shuttles.Components;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
namespace Content.Server.Shuttles.Systems;
@@ -15,7 +16,7 @@ public sealed class SpaceGarbageSystem : EntitySystem
SubscribeLocalEvent<SpaceGarbageComponent, StartCollideEvent>(OnCollide);
}
private void OnCollide(EntityUid uid, SpaceGarbageComponent component, StartCollideEvent args)
private void OnCollide(EntityUid uid, SpaceGarbageComponent component, ref StartCollideEvent args)
{
if (args.OtherFixture.Body.BodyType != BodyType.Static) return;