Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -1,5 +1,6 @@
using Robust.Shared.Map;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Serialization;
namespace Content.Shared.Projectiles
@@ -14,12 +15,11 @@ namespace Content.Shared.Projectiles
SubscribeLocalEvent<SharedProjectileComponent, PreventCollideEvent>(PreventCollision);
}
private void PreventCollision(EntityUid uid, SharedProjectileComponent component, PreventCollideEvent args)
private void PreventCollision(EntityUid uid, SharedProjectileComponent component, ref PreventCollideEvent args)
{
if (component.IgnoreShooter && args.BodyB.Owner == component.Shooter)
{
args.Cancel();
return;
args.Cancelled = true;
}
}