Literally Murder IExamine (#7352)

This commit is contained in:
Rane
2022-04-08 17:17:25 -04:00
committed by GitHub
parent 427f7378c3
commit 7900abb888
27 changed files with 372 additions and 469 deletions

View File

@@ -1,17 +1,7 @@
using System.Collections.Generic;
using Content.Shared.Examine;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Construction.Components
{
[RegisterComponent]
#pragma warning disable 618
public sealed class MachinePartComponent : Component, IExamine
#pragma warning restore 618
public sealed class MachinePartComponent : Component
{
// I'm so sorry for hard-coding this. But trust me, it should make things less painful.
public static IReadOnlyDictionary<MachinePart, string> Prototypes { get; } = new Dictionary<MachinePart, string>()
@@ -34,11 +24,5 @@ namespace Content.Server.Construction.Components
[ViewVariables(VVAccess.ReadWrite)]
[DataField("rating")]
public int Rating { get; private set; } = 1;
public void Examine(FormattedMessage message, bool inDetailsRange)
{
message.AddMarkup(Loc.GetString("machine-part-component-on-examine-rating-text", ("rating", Rating)) + "\n");
message.AddMarkup(Loc.GetString("machine-part-component-on-examine-type-text", ("type", PartType)) + "\n");
}
}
}