From 792b219b047349240a55e722250d22cee0b7dd33 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Thu, 16 May 2019 14:09:11 +0200 Subject: [PATCH] Prevent server crashing without gamepreset override. --- Content.Server/GameTicking/GameTicker.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameTicking/GameTicker.cs b/Content.Server/GameTicking/GameTicker.cs index 34554700ee..520331945c 100644 --- a/Content.Server/GameTicking/GameTicker.cs +++ b/Content.Server/GameTicking/GameTicker.cs @@ -157,7 +157,7 @@ namespace Content.Server.GameTicking RunLevel = GameRunLevel.InRound; // TODO: Allow other presets to be selected. - var preset = (GamePreset)_dynamicTypeFactory.CreateInstance(_presetType); + var preset = (GamePreset)_dynamicTypeFactory.CreateInstance(_presetType ?? typeof(PresetSandbox)); preset.Start(); foreach (var (playerSession, ready) in _playersInLobby.ToList())