Fix bolt lights on open airlock (#24414)
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@@ -95,7 +95,7 @@ public sealed class AirlockSystem : SharedAirlockSystem
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if (_appearanceSystem.TryGetData<bool>(uid, DoorVisuals.Powered, out var powered, args.Component) && powered)
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if (_appearanceSystem.TryGetData<bool>(uid, DoorVisuals.Powered, out var powered, args.Component) && powered)
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{
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{
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boltedVisible = _appearanceSystem.TryGetData<bool>(uid, DoorVisuals.BoltLights, out var lights, args.Component)
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boltedVisible = _appearanceSystem.TryGetData<bool>(uid, DoorVisuals.BoltLights, out var lights, args.Component)
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&& lights && (state == DoorState.Closed || state == DoorState.Open || state == DoorState.Welded);
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&& lights && (state == DoorState.Closed || state == DoorState.Welded);
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emergencyLightsVisible = _appearanceSystem.TryGetData<bool>(uid, DoorVisuals.EmergencyLights, out var eaLights, args.Component) && eaLights;
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emergencyLightsVisible = _appearanceSystem.TryGetData<bool>(uid, DoorVisuals.EmergencyLights, out var eaLights, args.Component) && eaLights;
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unlitVisible =
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unlitVisible =
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