adds a source uid to most damage & mobstate events (#11559)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
This commit is contained in:
@@ -107,7 +107,7 @@ namespace Content.Server.Bible
|
||||
_popupSystem.PopupEntity(Loc.GetString("bible-sizzle"), args.User, Filter.Entities(args.User));
|
||||
|
||||
SoundSystem.Play(component.SizzleSoundPath.GetSound(), Filter.Pvs(args.User), args.User);
|
||||
_damageableSystem.TryChangeDamage(args.User, component.DamageOnUntrainedUse, true);
|
||||
_damageableSystem.TryChangeDamage(args.User, component.DamageOnUntrainedUse, true, origin: uid);
|
||||
_delay.BeginDelay(uid, delay);
|
||||
|
||||
return;
|
||||
@@ -125,13 +125,13 @@ namespace Content.Server.Bible
|
||||
_popupSystem.PopupEntity(selfFailMessage, args.User, Filter.Entities(args.User), PopupType.MediumCaution);
|
||||
|
||||
SoundSystem.Play("/Audio/Effects/hit_kick.ogg", Filter.Pvs(args.Target.Value), args.User);
|
||||
_damageableSystem.TryChangeDamage(args.Target.Value, component.DamageOnFail, true);
|
||||
_damageableSystem.TryChangeDamage(args.Target.Value, component.DamageOnFail, true, origin: uid);
|
||||
_delay.BeginDelay(uid, delay);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var damage = _damageableSystem.TryChangeDamage(args.Target.Value, component.Damage, true);
|
||||
var damage = _damageableSystem.TryChangeDamage(args.Target.Value, component.Damage, true, origin: uid);
|
||||
|
||||
if (damage == null || damage.Total == 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user